Idea eu4

I need help picking ideas for meewar. Im going

Which Idea Groups is Best to Pick For Ottomans. Selecting the right idea groups for the Ottomans in Europa Universalis IV can significantly impact your gameplay experience, depending on whether your focus is on expansion or diplomacy. Here are three recommended idea groups for each approach: For an Expansion-Oriented Ottoman Save ...Take expansion ideas first to take full advantage of norway's colonizing power. Although you don't "need" to take it because you get that rare colonist in your national ideas as well. Norway gets an extra 33% colonial range, which isn't the 50% from exploration but you don't need it because Iceland is right next to Greenland and that's right ...The Latin Empire is a formable country via completing the Crusader mission "The Latin Empire" and its subsequent event. It can be formed by The Knights, Athens, Cyprus, Epirus, and Naxos at the start. It also has access to the unique Crusader State tier 1 government reform so long as it remains Catholic. Historically, the feudal state was …

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Plutocratic + Divine + Horde down a tier (ish): I basically see these as on-par with stuff like Expansion + Eco + Espionage. Innovative down a tier: I'd take practically any other idea group except Maritime or Naval before I picked this. 1.3K votes, 276 comments. 354K subscribers in the eu4 community.Idea wise, and if you really want to meme your game: aristocratic+espionage gives +30 cav ca from the idea set and their policy. innovative+quality gives +25 inf ca from idea set and policy. cossacks estate gives +15 to +20 cav ca if they are above 60%loyalty. plus polish NI it summes up to: 35 inf ca & up to 80 cav ca.Strategy. The below is one of many player suggested strategies for Tokugawa. Bear in mind, due to the dynamic nature of the game, it may unfold differently for other players. The Tokugawa clan begins in Mikawa and really meek at the beginning. One should always keep army maintenance low until as close as possible to war (by looking …For the region, see Japan (region).. For the first half of the EU4 time period, Japan experienced the Sengoku Jidai, or the Japanese Warring States Period. The weak Ashikaga Shogunate proved unable to prevent incessant war between de facto independent regional lords, or daimyo. The game represents this strife by dividing up Japan into a …It was the first time in an EU4 campaign that I picked the defensive idea first. With a 20% fort efficiency consult, I have up to 85% fort efficiency in the mountains region.57 votes, 48 comments. I took offensive then diplomatic then quality, After when I formed Prussia, I thought of picking admin ideas for my 4th idea…Administrative, Diplomatic and Influence are standard for large blobbing. Usually at least one military idea is taken, with Quantity, Quality and Offensive being the popular choices. So there's your first 4 idea groups. Humanist or Religious is also good to lower unrest. Trade is great, too, because you'll control 2 of the 3 end nodes early.5 days ago · The Imperial Austrian Monarchy is a unique government type available only for Austria by mission, Multicultural Empire, that gives a major advantage in diplomatic power income. Having this government ensures: +2 Max promoted cultures. −2 National unrest. +2 Monarch diplomatic skill.Innovative ideas - Europa Universalis 4 Wiki. Innovative ideas. Redirect to: Idea groups#Innovative. Retrieved from " ". This page was last edited on 15 October 2013, at 11:41. Content is available under Attribution-ShareAlike 3.0 unless otherwise noted. About Europa Universalis 4 Wiki.The papacy also gives you an easy inflation reduction mechanic, and if you decide to form Spain via the decision, you need to be Catholic to take full advantage of Spain's ideas.gets the event ‘New Traditions & Ambitions’, unless it has custom ideas. increases rank to kingdom, if it is a duchy; gets a permanent claim on Italy region. moves its capital to Roma. enacts "Italian Signoria" government reform if no reform has been selected; If Italy is a member of the Holy Roman Empire but not the emperor or an elector ...1.35 idea groups fpr a Sweden run? So I'm playing Sweden for the first time. I don't want to form scandinavia but instead want a kinda tall, kinda historic playthrough. Modern, highly efficient military, hanseatic vassals, expand a bit into Germany and Livonia but that's it, dominating the Baltic Sea with highly developed trade cities and a ...Lose 150 administrative power. Gain country modifier “Road Maintenance” for 10 years, giving the following effects: −15% National tax modifier. +5% Movement speed. Else, if: Limited to: Government rank is Kingdom or Empire. Lose 100 administrative power. Gain country modifier “Road Maintenance” for 10 years, giving the following effects:The Many Thrones of the Plantagenet. +50% Chance of new heir. −10 Years for personal union integration. Reformed Angevin Infantry. +10% Infantry combat ability. The Seneschal of France. +15% Governing capacity modifier. Rule of the Plantagenet. +1Yearly devotion.Admin ideas: Administrative + Innovative + Humanist + Economic. Diplo ideas: Trade. Policies used: Quality + Economic = 5% Discipline. Quality + Innovative = 10% Infantry Combat Ability. Offensive + Economic = 10% Artillery Combat Ability. Quantity + Trade = 20% Goods Produced. Admin ideas were taken for the Governing Capacity.For early game independence is easy if you ally England. Take Novgorod as early as you can it’ll prevent Russia from happening. Go humanist, take economic, quality, trade, quality, defensive ideas. Diplomatic, religious, offensive/trade. playing as sweden right now, I picked espionage, offensive, religious and influence so far.Diplomatic is in terms of utility much better than Influence but lacks in vassal management. Offensive is a very solid idea group which gives general pips, force limit, discipline and siege ability, they are directly noticeable. Quantity is not a bad choice, but I think it would be overkill for early game and it's benefits won't be as impactful ...The country gets the modifier “Brilliant Diplomat” for 10 years with the following effects: +1 diplomatic relations, −5% aggressive expansion impact. Enabled if: The country is Catholic, but not the Papal State : He can serve God! The country gains 20 papal influence. Enabled if: The country is Orthodox:Scotland is a country in the British Isles that is capable of forming Great Britain. It is economically isolated in the northern portion of the British Isles and sits on the North Sea trade node. Scotland also has access to the only strait crossing between Ireland and Great Britain.gets the event ‘New Traditions & Ambitions’, unless it has custom ideas. gains a permanent claim on all unowned provinces in : Switzerland area; Romandie area. becomes a republic, unless it's a theocracy or is revolutionary. enacts the tier 1 government reform 'Autonomous Swiss Cantons', unless it's revolutionary.Innovative Ideas. Innovative ideas are possibly the greatest ideas in the game, thanks to …Russia doesn't really do much vassal and subject play except right at the beginning from what I can recall. Trade ideas is a good option, but later on when you've done a lot more Conquest east and have a lot of trade to funnel into your territory. Though since Russia accumulates so many trade companies, Idk if trade is even worth since you'll ...Horde ideas - Europa Universalis 4 Wiki. Horde ideas. Redirect to: Idea groups#Horde Government. Retrieved from " ". This page was last edited on 13 June 2021, at 14:58. Content is available under Attribution-ShareAlike 3.0 unless otherwise noted. About Europa Universalis 4 Wiki.

Ethiopia is a medium-sized country in eastern Africa, just north of the Horn of Africa. In 1444, it shares a border with its vassals, Damot and Hadiya, and with Alodia, Beja, Medri Bahri, Adal, and Janjiro. Starting with an Empire-rank government and control of a Coptic holy site, Ethiopia has the potential to be not just a contender for ...The European colonizers pose a grave existential threat. Still, Kongo has the potential to turn the tides and drive the Europeans from Africa forever. The main challenge is getting the first 4 institutions: Feudalism, Renaissance, Colonialism, Printing Press.Inherited thyroxine-binding globulin deficiency is a genetic condition that typically does not cause any health problems. Explore symptoms, inheritance, genetics of this condition....Idea wise, and if you really want to meme your game: aristocratic+espionage gives +30 cav ca from the idea set and their policy. innovative+quality gives +25 inf ca from idea set and policy. cossacks estate gives +15 to +20 cav ca if they are above 60%loyalty. plus polish NI it summes up to: 35 inf ca & up to 80 cav ca.Get ratings and reviews for the top 12 gutter guard companies in Junction City, KS. Helping you find the best gutter guard companies for the job. Expert Advice On Improving Your Ho...

I often find its more benificial to take an idea when there is a large institution penalty because (a) the idea gives you good benefits and (b) it reduces the tech cost by 2% in the future. So getting more ideas helps you get more tech. 28 votes, 20 comments.So overall I would go; Influence -> Aristocratic/Economic in whatever order you feel like you need (military buffs or economy buffs) -> Quality -> Diplomatic/Trade (pick trade if you are still struggling economically and diplo if you need to manage coalitions more) Idea wise, and if you really want to meme your game: aristocratic+espionage ...…

Reader Q&A - also see RECOMMENDED ARTICLES & FAQs. Apr 25, 2024 · Indeed Portuguese sailors . Possible cause: Quality + Religious = 5% morale + 10% siege ability. Quality + Econ = 5% discipline. .

Advice Wanted. I'm checking out what playing Japan is like in 1.35 with Domination. Also, I'm pretty inexperienced with EU4. I'm wondering what idea groups to choose. Every guide I've seen has chosen different idea groups. One opened with Aristocratic > Infrastructure > Divine (from gov reforms) to get the dev cost reduction and play skyscraper ...Background: I recently played eu4 since getting all the (remaining) expansions from the humble bundle, and tried out Mongolia. Discovered that on top of the great horde mechanics, they have great national ideas, really cool missions (permanent claims all of Asia nearly, much of Europe) with permanent bonuses. They also have an event to really help destroy Ming.

Dec 1, 2021 · Offensive idea group events [1] are the part of the idea group events which require to have unlocked the offensive idea group .For anyone who may be interested, I recently wrote a new strategy guide for Ardabil on the EU4 wiki. This was based upon my experiences playing Ardabil on the current version of EU4. It's a challenging but fun country, and an achievement can be gained from forming Persia. An Ardabil run can be greatly influenced by factors which vary from game ...Spread the Northern Style. −10% Idea cost. Regularized Contributions. +20% Provincial trade power modifier. Ambition: +20% Trade steering. The cities of Lübeck, Bremen, and Hamburg are all members of the venerable Hanseatic League, a once-mighty confederation of trade interests along the Baltic Sea which has since fallen on hard times.

Humanist/Religious is redundant for Timurid -> Mughal for a while, For countries in the Chinese culture group, as well as Changsheng. Traditions: +10% Manpower recovery speed. −5% Administrative technology cost. The Keju Examination. +1 Possible advisor. Scholar Gentry. -10% Stability cost modifier. Order of the Four Occupations.+2 promoted cultures idea is critical to getting a golden age at the age of Absolutism. We can't fulfil an age objective without this idea. Also, at this point, you can easily afford going quantity ideas. The land attrition reduction idea with our national ideas, along with supply limit modifier, means we can death stack without much hassle. Getting birthplace of Colonialism saves you ~2k MP. Later onQuantity, economic, quality is the way to go. 1. Award. merc The Mamluks control Egypt and Syria at the start of the game, but were historically conquered by the Ottomans in the 16th century. They guarantee the independence of Medina and Cyprus while Hejaz and Fadl are their vassals. They are Sunni with the Shafi'i school and have the unique Mamluk government. The Mamluks sit on the main trade nodes directing trade from India and China to Europe. When filling out military idea groups, do not fall Electors are orange. Free cities are blue. Dark green are Imperial provinces, owned by HRE member-states or otherwise. The Holy Roman Empire ( HRE) is a unique political structure in the game, made up of numerous variously-sized states of the Germanic region and northern Italian Peninsula in Europe. Members are considered 'Princely …Brandenburg is a duchy located in the German region. In 1444, it borders Mecklenburg and Stettin and Wolgast to the north, Teutonic Order and Poland to the east, Lüneburg to the west, Bohemia and Saxony to the south, Brunswick to the west, and three OPMs.Brandenburg starts as an Elector of the HRE, eight provinces that total 65 development, and a chance for an event that allows to buy Neumark ... Bertus TutorialesFe de Erratas: 1- hay 19 ideas y no 18 como se Ambition: +10% Institution spread. The GApr 23, 2023 · Idea group events. Please help Rajputana is a formable country in India by any nation with Rajasthani as it's primary culture. Rajasthani nations in 1444 are Dhundhar, Jaisalmer, Jangladesh, Mewar, Mewat, and Nagaur. Forming Rajputana does not prerequisite any religion. Consequently it can either form Bharat, or Hindustan .Strategy. The below is one of many player suggested strategies for Tokugawa. Bear in mind, due to the dynamic nature of the game, it may unfold differently for other players. The Tokugawa clan begins in Mikawa and really meek at the beginning. One should always keep army maintenance low until as close as possible to war (by looking … 6. Espionage. Yes, espionage ideas. While regarded as a m Coastal Raiding is a naval ability which allows fleets belonging to nations with the Raid Coasts idea to raid the coasts of other nations for loot (ducats) and sailors.. Historically, this ability reflects the raids carried out by Barbary pirates which were active in the Mediterranean Sea during the mid-16th to early 19th centuries while in the case of the three Pirate Republics, it simulates ... Idea group events. Please help with verifying or upda[Jan 16, 2024 · Which Idea Groups is Best toIt was last verified for version 1.35. F 1.35 France Guide. France was always known as the Big Blue Blob even before the 1.35 update, but the Domination DLC just made France even more OP than before. Arguably, it's now one of the most broken nations out there. Today, with my own experience, I will tell you how to win as the infamous Baguette. Pre 1500.At least some were last verified for version 1.28. This page deals with commands used in the console. For the modding term, see effects. This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed on non-ironman games by pressing ⇧Shift + 2, Alt + 2 + 1, ⇧Shift + 3, §, ~, ^, …